The process that leads to the development of an Ingeneo creature requires the use of cutting edge technologies, skills and solid theoretical knowledge of various branches of modern science.
There are numerous areas of expertise which impact the production process, and just as many enigmas that rise during that process. Each professional figure plays its own crucial role, but often competences interweave with each other, their boundaries merge completely and so it is professional instinct that brings together a close team of enthusiasts, rather than a well-defined corporate structure. We could describe it as an art of physical creation; because whenever it is necessary to use technologies so advanced that they cannot even be found in any existing product, nor in any machine capable of producing them, the result is a marriage of artisan processes, where it is man who creates, experimenting, getting it wrong and trying again: this condition is a feature of the artistic act that is typical of the best craftsmanship.
All Ingeneo creatures are born from a common base: the “core”, the most embryonic state of development, which marks the withdrawal of the human touch and the intervention of natural will.
The creation of the soul of our creatures, the core, and the hardening of an idea inside a finished “product” which is marketable and expendable is the toughest challenge; it is our highest objective, an aim that we set ourselves right from the start. There is no denying that the creation of a self-aware being that is totally autonomous and is able to interact with its surrounding environment is a hard task. However, it’s even harder when the aim is not simply to develop the creature in the laboratory, but to program its form and evolutional destiny at its most elementary stage, the embryonic stage; and to assure ourselves that this creation is a good thing, that it is able to grow and self-replicate, and is ultimately able to be sold, freeing it from the scientific and technological environments that were need for its initial development.
It took around seven years of experiments, attempts and repeated failures before the current product was achieved. It was only our passion for research and development and scientific progress that allowed us to go on believing in this extraordinary experiment. Often, intuition was the crucial element that allowed us to carry on.
The “core” is a “concentrate” of bio-architectures and nanostructures that work in perfect symbiosis. It is therefore a symbiont organism. It is capable of receiving inputs from the outside that instruct the nanomachines contained within it. This information is needed by the nanomachines, which are otherwise inactive, to “command” the organic macromolecules that make up the biological structure of the creature.
In its most basic stage, the core has two “orifices”, two gateways for interfacing with a terminal that instructs in its first stage of development.

This is when we had a great idea: if we can send data from the outside to instruct the core, why not try instructing it with memories of commonly used objects? The core consists of two components: one biological, and one totally technological, the nanomachines. Working in symbiosis, they could create new techno-organic forms that could be related to objects that are commonly found in our daily life: a telephone, a pincushion, a screwdriver…
Needless to say, the experiment went well, and the “technological memory” became an integral part of our creatures. But we were even more astounded when we realised that these types of instructions did not lead to the creation of mere inactive devices, grotesque imitations of everyday objects. During the development process, the organism made an effort to give them a specific function by modifying its structure, resulting in sensational cases where every aspect of a highly technological object, such as a mobile phone, was perfectly imitated; this played a crucial role in the creature’s growth and in the development of its features of self-sustainability and communication. The success of this experiment opened the way to a second big idea: the ability to instruct the symbiont to perform the structural imitation of macro-technologies inevitably led to the instruction directed at imitating biological macro-structures, from the human body and from other animals. The core’s biotechnological nature once again proved to be extremely flexible, and managed to effortlessly imitate perfectly functioning human and animal organs. We were even more surprised when we saw that despite these “genetic limitations”, the organism tended to complete itself in a self-sufficient final form, which saw the harmonious cooperation of the “technological” peripherals and the “organic” apparatus.
In many cases, the development process led to dead ends when the organism collapsed and destroyed itself. To limit this dangerous possibility, we decided to segregate the instruction of the core, dividing it equally into 4 macro-areas with closed compartments: energy (the creature’s capacity for self-sustenance through devices that can provide an energy supply), movement (which determines the creature’s motor skills), communication (which includes all devices which aid its interaction with other creatures and the outside world) and generic (other apparatus which completes the organism’s functioning).
Through these macro-areas, the core is able to receive various types of input which are all aimed at developing the four macro-areas, in order to guarantee from the outset a minimum level of certainty surrounding the reliability of the organism in its finished form.
Although this macro-segregation means that 77% of the organisms are able to achieve an organically stable finished form, we had no way of knowing yet which of these creatures, and for how long, would be able to survive autonomously in an environment which presented risk factors for their reliability. We therefore decided to make the creatures interact with each other, and monitor the results. By allowing them to develop in a perfectly isolated simulated environment, an ecosystem was gradually created in which the most intelligent creatures stood out – those which had greater potential for adaptation and were most bio-technologically advanced. Given our creatures’ symbiotic nature, one experimental phase is still required before the conclusion of the Ingeneo project, and it is that which involves the final user, the purchaser: the selling phase. Only then will we be able to establish which creatures are actually able to survive the free market, and which, on the other hand, are destined to die out.






